Privacy

Novarchy — last updated 10 September 2026

Novarchy is a free hobby project. It is not a business: there are no ads, and nothing about you is sold or shared for marketing. Two things are measured, and neither leaves our own servers: visits to the website are counted without cookies, and we look at how far new players get through the first steps, to find where the game loses people — that one reads the account data listed here, not a tracker. This page describes exactly what the game stores and why — in plain terms, because a policy nobody can read protects nobody.

What the game stores

What is stored on your device

One item in your browser's local storage: a sign-in token, so you are not asked to identify yourself on every visit. A second one appears only if you use the button below to turn visit counting off — that flag is how your browser remembers the choice. No advertising or tracking cookies are used.

How visits are counted

We count visits to the website, so we know whether anyone is finding the game at all. It runs on a server we run ourselves, using open-source software called Plausible Analytics: no third party is involved — nothing about the counting leaves novarchy.com. It sets no cookies and stores nothing on your device.

What is recorded: the page you opened, the site that linked you, your country, your browser, operating system and device type, how far down the page you scrolled and how long you were actually looking at it. Your IP address and browser are also used to build a scrambled key for the day, so two visits from you in one day usually count as one person rather than two; your IP itself is never stored, and once that day's key is thrown away the count can no longer be traced back to you. Nothing you click, download or type is recorded — this counter does not watch clicks, downloads or forms at all, so sending a chat message never reaches it. None of it is connected to your game account, and it does not run inside the mobile app.

If you would rather not be counted, the button below switches it off for this browser, and nothing is loaded on any later visit. If your browser offers “Do Not Track” or Global Privacy Control, turning either on does the same thing without asking us — we check for both. Safari has no such setting, and on iPhone every browser is Safari underneath, which is exactly why the button exists.

Do not count my visits
Checking…

It is worth saying plainly why a button is needed at all: the counter is served from novarchy.com itself, so blocking an analytics domain will not stop it. Refusing has to be something we honour rather than something your ad blocker can catch for you. (A blocker that filters by path can still stop /n/s.js, and nothing in the game breaks if it does.)

Who else sees anything

That is the whole list: no advertising networks, no analytics company, and nothing here is used to build a profile of you or to follow you to another site. The AI service above sees message and name text, and nothing else about you; the payment processor sees what you type on its page, and nothing else about your game.

Where it lives, and for how long

Your account and game data sit in the game's own database on a server we run ourselves. It is kept while your account exists. Ask us to delete it and we will delete the account and its game data; public chat messages you have already sent may remain in the conversation history, since removing them would tear holes in other people's conversations. The visit counts sit on a second server of ours, in Finland, and are not tied to your account: once that day's key is gone there is nothing in them left to point at you — and so nothing for a deletion request to reach.

Children

The game has open chat between players, so it is not intended for children under 13.

Your choices

Contact
Questions, deletion requests, or anything else: support@novarchy.com