Novarchy Wiki Play

Planets

What each world type is good at, and what it is bad at.

A planet is not a blank plot. Its type decides what it is good at and what it is bad at, and some worlds are rich — the same type, with the bonus doubled and the penalty left alone. Rich worlds are roughly twice as common in the outer half of the map as in the first few sectors, which is part of what the frontier is for. The penalty can be softened later by a Colonial Outpost or a Terraformer; the bonus is yours from the first hour.

The figures below are what a virgin world of each type gives you, before any relief.

Type Production Energy
Gaseous −10% Ferrolite · +25% Xenogas
Gaseous (rich) −10% Ferrolite · +50% Xenogas
Ice +25% Data −10%
Ice (rich) +50% Data −10%
Lava +20%
Lava (rich) +40%
Rocky +25% Ferrolite · −10% Xenogas
Rocky (rich) +50% Ferrolite · −10% Xenogas